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Wednesday, October 20, 2010

Explore Monteriggioni With Desmond In Assassin's Creed: Brotherhood

The highly anticipated sequel to Assassin's Creed II is including a wealth of variety in its single player story. With the recent achievements reveal and now this interview with Vincent Pontbriand it seems that Desmond will be a much bigger part of Assassin's Creed: Brotherhood.

Pontbriand explains Desmond's part at the beginning of Assassin's Creed: Brotherhood, "The setting in the present sequence of Assassin's Creed is in Italy but never clearly mentioned in the previous games. At the beginning of the game, Desmond emerges from the Animus. Lucy and Rebecca explain that they are searching Desmond's genetic memories for Ezio's Piece of Eden. Minerva changed it somehow and they believe it is the key to finding the lost Temples she spoke of, problem is, Ezio's memories of where he left it are locked away and memories-within-memories are stopping them from accessing the location. This is when Desmond and friends arrive at the rundown and derelict Auditore Villa."

"At the beginning of the game, Desmond arrives at Monteriggioni with Lucy, Shaun and Rebecca. They need to set up their hideout underground under the villa Auditore because the Templars are searching for the assassins and are analyzing the environment using cell phone towers. Desmond and Lucy have to go through an underground tunnel to open an entrance to the underground Sanctuary..."

Assassin's Creed: Brotherhood is expected for a November 16 launch on PS3, X360, and 2011 quarter 1 launch for PC.

Assassin's Creed Brotherhood: In-Depth Q&A Via CVG

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