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Thursday, December 2, 2010

Batman: Arkham City's Villians Are Chosen For The Narrative

Batman is not only famous for his gadgets but also for his villains. As a comic book hero with some of the most interesting adversaries it would be easy to add a bunch of the them and call it a game but that's not what Rocksteady is doing.

Sefton Hill, Arkham City director, wants to make sure the villains are justified in the game and have a meaningful impact in the overall story. He said, "We're really spoilt. We're the clich├ęd kid in the candy shop because there are so many great villains to choose from. But the story and characters are so important to us, that instead of picking villains we want to put in simply because we like them, we're asking ourselves what is the best and most interesting story we can tell, and we're picking villains who can challenge Batman and give the best dramatic beats for that story. It's a great position to be in because we've got such a great Rogues' Gallery, and that's why we're not introducing our own characters. Once we'd got a story and framework in place, we look at which villains can challenge Batman based around that story."

Rocksteady has proven they can make a great Batman game but can they do it again? All signs indicate: Yes!

Rocksteady Talk Vehicles, Boss Battles and Robin (GamesTM) Via Arkhamcity.co.uk

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