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Tuesday, July 20, 2010

How Conviction Was Made

GamesRadar has put together a great piece about the making of the latest Splinter Cell game, Conviction. Micheal Gapper, the writer of the article, deeply explores the motivations the development team had for making a more aggressive Splinter Cell. There's even, never before seen, screenshots of the game in its early running form. Sneak on over to GamesRadar for full story.

The making of Splinter Cell: Conviction Via GamesRadar

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