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Showing posts with label rocksteady. Show all posts
Showing posts with label rocksteady. Show all posts

Thursday, April 7, 2011

Arkham City Multiplayer Was A Possibility

Batman: Arkham City is a game that won't have multiplayer and with good reason-it doesn't need it. Marketing game manager, Dax Ginn expressed that the idea of multiplayer was taken into consideration and may be possible in the series' future.

Tuesday, February 15, 2011

Batman: Arkham City Won't Have Multiplayer

You read that correctly, Batman: Arkham City won't have multiplayer. Of any kind, none whatsoever. No co-op, no versus.

Friday, January 21, 2011

Batman Visits The Casino In Batman: Arkham City


(Click on image to enlarge)

Rocksteady is releasing details for their highly anticipated sequel to Batman: Arkham Asylum as slowly and meticulously as possible. The latest is a screenshot of the game.

Friday, November 26, 2010

Batman Won't Use Vehicles In Arkham City

Batman: Arkham City director, Sefton Hill talking to GamesTM explained that Batman won't be using any vehicles in Arkham City.

Tuesday, October 26, 2010

Arkham City Will Hint At Rocksteady's Third Batman Game

Batman: Arkham City's director, Sefton Hill, said in a recent interview that clues regarding their third Batman game will "almost certainly" be in Arkham City. I all ready feel bad for the poor souls who will spend countless hours trying to blow up indestructible walls.

Monday, October 11, 2010

New Batman: Arkham City Screens, Straight From Rocksteady

The previous Batman: Arkham City screenshots weren't confirmed by Rocksteady Studios but came right from them and they look fantastic.

Tuesday, September 28, 2010

Batman: Arkham City Not Just Linear, Open World Too

Sefton Hill, director of Batman: Arkham City, was quoted in a interview with PSM3 saying, "We don't want to define Arkham City as an open world or linear experience. While the backbone is still the strong main narrative, there'll also be many character-driven sub-plots to reward gamers who explore the streets [of Arkham City]".

Tuesday, September 7, 2010

Batman: Arkham City "Basically Finished"

On the latest OPM (Official Playstation Magazine) podcast they talked about how Batman: Arkham City is more or less finished, revealed some new gameplay details and hinted at co-op.

Wednesday, August 25, 2010

Arkham City Audio Director Talks Sound

Rocksteady's audio director Nick Arundel construes the Batman: Arkham City teaser trailer, on an audio level of course, in this video interview. Pointing out specific sound queues that help the audience connect with the Batman aesthetic.

Tuesday, August 17, 2010

Rocksteady Thinks 3D Is "Cool"


Rocksteady spoke to GameInformer after E3 to work with them on the Arkham City cover story. At that time Hill had this to say about 3D.

Tuesday, August 10, 2010

Batman: Arkham Asylum Secret Ties Into Arkham City

Rocksteady has done something most developers have never been able to do, keep an in-game secret from the players.

Thursday, August 5, 2010

Batman: Arkham City Hitting Fall 2011

Just yesterday it was revealed that OPM and OXM will have the first details on Batman: Arkham Asylum 2. Today we find out that GameInformer will also have some of those first details as they expose their September issue with  Batman: Arkham City on the cover.

Thursday, July 15, 2010

Batman: AA 2's Detective Mode To Be 'More Like Augment reality'

Batmam: Arkham Asylum art director, David Hego spoke at the Develop Conference in the UK saying he wanted "to cry a little bit" whenever he heard of someone playing the game entirely in detective mode. The detective mode adds useful information about enemy positions and other interactive parts of the environment. By using the mode the screen turns everything blue while highlighting enemies in red and interactive objects in yellow. Thus the player obscures the beautiful environments Hego and his team worked so hard to create.