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Sunday, September 26, 2010

Metal Gear Solid: Rising Cutting Gameplay Video

During Tokyo Game Show 2010, Metal Gear Solid: Rising director, Kimura, explains the ability to cut objects freely in Rising.

He begins by cutting bowling pins, watermelons, then he moves onto moving objects like pins that are being juggled. The tech is certainly impressive but no fast paced combat or stealth has yet to be shown for the game.

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