Joystick Division has put together a top ten list of the most "incredible" Metal Gear Solid cutscenes. It's a fun look at some of the more memorable and just plain badass moments in MGS history. The scenes span across all games except the AC!D games.
Thursday, July 29, 2010
Two Assassin's Creed: Brotherhood Multiplayer Characters Revealed
Two more multiplayer characters have been revealed, courtesy of official Ubisoft email newsletter. According to Kotaku, the Soldier is available through pre-order at Best Buy. But the Blacksmith...
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Monday, July 26, 2010
Assassin's Creed: Brotherhood Multiplayer Beta Coming September
The Playstation 3 will get a healthy dose of sneaking and stabbing come this September with the Assassin's Creed: Brotherhood multiplayer beta.
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Saturday, July 24, 2010
Splinter Cell: Conviction, Assassin's Creed 2 Sneaking Onto Macs
In Ubisoft's up coming second quarter they're planning on releasing both Assassin's Creed 2, and the previously Xbox 360 only, Splinter Cell: Conviction. This is great news for Mac users but it seems that North American users won't be able to play AC2 on their Macs as it is listed as a EMEA release (Europe, Middle East and Africa).
Splinter Cell Conviction, Assassin's Creed 2 Coming to Mac Via 1UP
Splinter Cell Conviction, Assassin's Creed 2 Coming to Mac Via 1UP
Tuesday, July 20, 2010
How Conviction Was Made
GamesRadar has put together a great piece about the making of the latest Splinter Cell game, Conviction. Micheal Gapper, the writer of the article, deeply explores the motivations the development team had for making a more aggressive Splinter Cell. There's even, never before seen, screenshots of the game in its early running form. Sneak on over to GamesRadar for full story.
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Saturday, July 17, 2010
Ubisoft Releasing Splinter Cell, Assassin's Creed For Nintendo 3DS
Ubisoft is planning on releasing six to eight titles for the Nintendo 3DS's launch. Three of which, stealth fans may get excited about.
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Thursday, July 15, 2010
Batman: AA 2's Detective Mode To Be 'More Like Augment reality'
Batmam: Arkham Asylum art director, David Hego spoke at the Develop Conference in the UK saying he wanted "to cry a little bit" whenever he heard of someone playing the game entirely in detective mode. The detective mode adds useful information about enemy positions and other interactive parts of the environment. By using the mode the screen turns everything blue while highlighting enemies in red and interactive objects in yellow. Thus the player obscures the beautiful environments Hego and his team worked so hard to create.
Wednesday, July 14, 2010
Assassin's Creed: Brotherhood Surpassing Assassin's Creed 2 Pre-orders
Ubisoft CEO, Yves Guillemot, stated, "pre-orders are the strongest ever seen, already 20 percent above those from the same period last year, even before the awards announced following E3." That's 20 percent above Assassin's Creed 2 pre-orders, a game that's sold over 7 million copies.
Tuesday, July 13, 2010
Sam Fisher: The Action Figure
For fans of the recent Splinter Cell: Conviction, NECA is releasing figures of Sam Fisher using his in-game likeness. The figures will be released sometime in October and will come with weapons, a removable jacket, and his trademark goggles.
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Monday, July 12, 2010
Metal Gear Solid 3: Hyperreality Analyzed
Zoran Iovanovici has written an article on GameSetWatch analyzing the hyperreality in Metal Gear Solid 3, the best Metal Gear Solid (fact). It's a very interesting read, discovering the many deep facets of hyperreality in MGS 3. It's a great read for any MGS 3 fan. Check it out.
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Friday, July 9, 2010
Assassin's Creed 3 Won't Arrive in 2011
This is probably not a surprise to many but Jean-Francois Boivin, associate producer on Assassin's Creed: Brotherhood, has stated that Assassin's Creed 3 won't be released in 2011. With Brotherhood coming in November of 2010, it would be too soon to release "3" in 2011.
Thursday, July 8, 2010
Assassin's Creed: Brotherhood To Improve Upon/Continue AC 2
Assassin's Creed 2 was a huge improvement over the first game. Assassin's Creed: Brotherhood aims to improve upon AC 2 and continue the story of the Italian protagonist, Ezio. Along with the advancement of combat, horse riding, and AI, the folks at Ubisoft are bringing multiplayer for the first time to the Assassin's Creed universe.
Tuesday, July 6, 2010
Metal Gear Solid Rising Will Still Be Stealthy
Metal Gear Solid Rising as many know is an action game about cutting people up with your sword but what many people might not know is that it will also include stealth. Producer Shigenobu Matsuyama stated during E3 that stealth will be a part of Rising.
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stealth,
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Monday, July 5, 2010
A Stealthier Than Usual Ghost Recon
Ghost Recon: Future Soldier was quite a pleasant surprise at E3 this year. Not because it looks gorgeous or because it will probably be another quality title in the Ghost Recon franchise, but because it displayed an incredible amount of stealth that not only looks fun but also very satisfying.
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